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Archive of posts tagged hackfest

Macrosoft at KansasFest 2010

I presented a tutorial introduction at KansasFest 2010 on the Mindcraft Macrosoft programming language, a macro assembler package that allows the programmer to achieve machine language speed with a high-level Applesoft BASIC-like syntax.  Macrosoft and its companion Assembler run on you favorite 8-bit Apple II.  The presentation was well received, and several people left motivated [...]

KansasFest 2010 HackFest

My KansasFest 2010 HackFest entry with source code is now available for your enjoyment.  This entry took second place behind Martin’s Wizardy crack.  I used Complete Pascal 2.0 with Pegasoft Draw Tools 3.1, both of which are freely available, to create my first 16-bit Apple II program.  The program displays pictures from KansasFest and asks related [...]

Hackfest Day 2

There are just so many fabulous things to see and do at KansasFest that Hackfest has not gotten much attention!  Where else do you get to see the worst Apple product and a disk operating system almost twice as fast as ProDOS? I want to include full-screen bitmapped images in my entry, and I’m figuring out [...]

Hackfest Day 1

The annual KansasFest HackFest is on!  I’ve heard rumors of Wizardy cracking and a Rockhurst text adventure.  I’m learning Complete Pascal, learning IIGS toolbox programming, and, just in case I run out of things to do, using those skills to write a graphical Apple II/KFest trivia adventure.  I have Complete Pascal running and am ready [...]

Low-Res Life for the Apple II

Wikipedia gives more details, including examples, a more formal definition of the game, and history. I have implemented the game of life for the Apple II computer using the low-resolution (40×40) video mode and the Macrosoft macro language.  Macrosoft is a library of assembler macros that produce assembly language code.  I chose this language because [...]